| Level |
KXP |
Spells
|
TH |
| 1 | 0 | (none) | +0 |
| 2 | 1.25 | (none) | +1 |
| 3 | 2.5 | (none) | +2 |
| 4 | 5 | (none) | +3 |
| 5 | 10 | (none) | +4 |
| 6 | 20 | (none) | +5 |
| 7 | 40 | (none) | +6 |
| 8 | 80 | (none) | +7 |
| 9 | 160 | (none) | +8 |
| 10 | 320 | (none) | +9 |
| 11 | 640 | (none) | +10 |
| 12 | 1280 | (none) | +11 |
| 13 | 1500 | (none) | +12 |
| 14 | 1750 | (none) | +13 |
| 15 | 2000 | (none) | +14 |
| 16 | 2250 | (none) | +15 |
| 17 | 2500 | (none) | +16 |
| 18 | 2750 | (none) | +17 |
| 19 | 3000 | (none) | +18 |
| 20 | 3250 | (none) | +19 |
| 21 | 3500 | (none) | +20 |
| 22 | 3750 | (none) | +21 |
| 23 | 4000 | (none) | +22 |
| 24 | 4250 | (none) | +23 |
| 25 | 4500 | (none) | +24 |
| 26 | 4750 | (none) | +25 |
| 27 | 5000 | (none) | +26 |
| 28 | 5250 | (none) | +27 |
| 29 | 5500 | (none) | +28 |
| 30 | 5750 | (none) | +29 |
| 31 | 6000 | (none) | +30 |
| 32 | 6250 | (none) | +31 |
| 33 | 6500 | (none) | +32 |
| 34 | 6750 | (none) | +33 |
| 35 | 7000 | (none) | +34 |
| 36 | 7250 | (none) | +35 |
|
| Requisites: | Dex
12,
Int
17 |
| Alignment: | any L |
| HD/level: | 1d6 |
| Weapon Prof.: | 5+level/2 |
| To Hit Table: | War |
| Save Table: | level+3 |
| Reference: | RDM |
| Groups: | Warrior, Rogue |
| Complexity: | CF=2 |
| Level 1 ¶: 1P, 1 living monster: Target is Skinned (no save, WR to resist). A skinned monster loses all racial defensive effects and cannot take V actions. You get the skin of the relevant monster. |
| Level 1: +1+(LVL/3) revive slots, only for Mounts or Animal Companions. |
| Level 2: 1F, spend 100xDL gp: Create a revived mount/animal companion from a monster you have skinned. |
| Level 3: 1F: Lend a revived mount or animal companion to another PC. |
| Level 7: Rogue Taxidermy: You may skin non-living monsters. |
| Level 9 ¶: 1P, 1 living monster: Target is Capital S Skinned (no save, ½ WR to resist). A Capital S skinned monster loses all defensive effects and cannot take P or V actions. You get the skin of the relevant monster. |
| Level 12: Anthropomorphic Taxidermy: 1F: Alter a revived mount/animal companion to also be humanoid. |
| Lvl |
Ability | -50% | -100% | -150% |
Act |
Base |
Penalty |
Bonus |
| 1 |
Appraisal: Monetary | XP | Multiplier/Ego/Alignment | Know History |
M |
10 |
Int-13 |
Int-15 |
| 1 |
Disguise Other | Alter Appearance Other |
M |
25 |
Chr-11 |
Chr-13 |
| 1 |
Impersonation (Physical / Personality / Mannerisms) |
- |
10 |
Chr-10 |
Chr-12 |
| 1 |
Know Visual History | Object Reading | Identify | Legend Lore |
0 | M |
0 |
Wis-15 |
Wis-17 |
| 1 |
Legend Lore | Identify | Object Reading | Know Visual History |
0 | M |
0 |
Int-15 |
Int-17 |
| 1 |
NaturalR (NR) | NecromancyR (aNR) (1% = 1%) || group-wide |
- |
0 |
Con-9 |
Con-25 |
| 1 |
Summon Animals |
V |
0 |
Chr-9 |
Chr-12 |
| 2 |
Deeppockets | Vanish | Rope Trick ||| I’m Gone (Pocket Plane) |
M |
0 |
Int-8 |
Int-20 |
| 4 |
Contortion Other | Elasticity Other | Liquid-Form Other |
VM |
10 |
Dex-10 |
Dex-14 |
| 5 |
Immune to Pain Other (conscious to −LVL hp, non-offensive) |
V |
10 |
Int-10 |
Int-16 |
| 8 |
Aura Alteration Other | Unknowable Alignment || Unknowable Truename |
M |
10 |
Chr-15 |
Chr-19 |
|